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Archive for May, 2012

29
May

Oh SNaP! A Video – Part I

Written by:  Matthew Perrin
Resident Ghost Writer

 

In the midst of our May merry-making, it occurred to us at ghOst that our blog has thus far only showcased our fantastic staff. Now admittedly, we could discuss their superpowers for years to come (and fear not, we shall), but we should also take some time to describe what those superpowers can create. ghOst Productions doesn’t just boast some of the coolest people on this planet, we also like to think that we make some of the coolest medical animations on Earth. But we want you to judge. So at least once a month, our blog will showcase one of our exciting projects. And what better way to balance ghOst’s projects with ghOst’s personalities than through discussions with the persons involved in various projects? Read moreRead more

21
May

GhoPro Secrets of Immortality

Written by:  Matthew Perrin
Resident Ghost Writer

 

Although you probably wouldn’t know it from watching our animations, we at ghOst Productions are only human.  Working in such close proximity to the medical device and surgical industries, we are frequently confronted with many of life’s mortal mysteries.  But today, after years of R & D, the staff at ghOst Productions can proudly state that we have discovered the keys to eternal life and unending inspiration.  And although we could profit tremendously from selling these discoveries, we would rather share them freely.  So without further ado, we reveal to you the two simple secrets of immortality: breeding and partying.  Here at ghOst, we excel at both. Read moreRead more

10
May

3D-C MVP – April 2012

 

Written by:  Matthew Perrin
Resident Ghost Writer

Welcome to the ghOst Productions official blog!  Our inaugural post strikes a celebratory note by recognizing the dedication and sacrifice that our team members often make to ensure that our projects move forward in the most timely fashion, without compromising quality.  In the industry of medical animation, attention to detail is critical and production schedules are often tight.  To keep everything running smoothly, we all need to put in extra hours once in a while.  Some put in more than others, especially in our production department: 3D-C.  We didn’t want that hard work overlooked, so we decided to honor the “most valuable player” in 3DC.  This month’s deserving recipient of that title is Bret Farley! Read moreRead more